HELLDIVERS™ 2

HELLDIVERS™ 2 patch notes

Steam App 553850

HELLDIVERS™ 2 patch notes and update history

This HELLDIVERS™ 2 patch notes page tracks recent updates in one place: balance changes, events, affected characters, items, modes, new content, player impact, and official Steam announcements.

Use the HELLDIVERS™ 2 patch notes timeline below to scan what changed, which characters, creatures, items, or modes are affected, and whether the latest update is worth checking before your next session.

HELLDIVERS™ 2 header art
HELLDIVERS™ 2 logo
Game profile4 HELLDIVERS™ 2 patch notes trackedLatest Jul 7, 2026

HELLDIVERS™ 2

The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.

Developer

Arrowhead Game Studios

Publisher

PlayStation Publishing LLC

Genre

Action

Platform

Windows

Steam App ID

553850

Latest Update

Jul 7, 2026

Latest HELLDIVERS™ 2 patch notes: Machinery of Oppression: 6.3.1

Tracked Updates

4

3 HELLDIVERS™ 2 patch notes in the latest 30-day window

Main Focus

bugfix

Most frequent update category in this timeline

Average Gap

13 days

Average time between tracked updates

Latest HELLDIVERS™ 2 patch notes

Machinery of Oppression: 6.3.1

Stability patch focused on crash fixes, vehicle customization reliability, and voice chat recovery after lobby rejoin.

Players should see fewer hard crashes during menu changes, vehicle setup, and specific missions, with voice chat working more reliably after rejoining sessions.

Key changes

  • Fixed fullscreen/windowed mode crashes.
  • Fixed several vehicle customization crashes.
  • Resolved voice chat loss after rejoining a lobby.
  • Fixed a lobby crash when unique vehicle patterns exceeded 32.
  • Fixed a crash during the Conduct Geological Survey mission.

Update focus

Category breakdown

bugfix4
performance4
balance1
content1
other1

Player impact

What keeps changing?

Recent HELLDIVERS™ 2 patch notes show which heroes, modes, cosmetics, events, creatures, items, fixes, and content updates appear most often. Higher-impact entries are the ones most likely to change what players notice in game.

Dynamic Resolution Scaling x2HELLDIVERS 2 x2NVIDIA DLSS x2PC x2AMD FSRConduct Geological Survey mis...Control Centerdiver trainingDLSS 4.5enemiesexosuitFRV

2 HELLDIVERS™ 2 patch notes currently marked medium or higher impact.

Timeline

Recent HELLDIVERS™ 2 patch notes

Jul 7, 2026Impact 2/5bugfixperformance

Machinery of Oppression: 6.3.1

Quick summary

Stability patch focused on crash fixes, vehicle customization reliability, and voice chat recovery after lobby rejoin.

Players should see fewer hard crashes during menu changes, vehicle setup, and specific missions, with voice chat working more reliably after rejoining sessions.

Key changes

  • Fixed fullscreen/windowed mode crashes.
  • Fixed several vehicle customization crashes.
  • Resolved voice chat loss after rejoining a lobby.
  • Fixed a lobby crash when unique vehicle patterns exceeded 32.
  • Fixed a crash during the Conduct Geological Survey mission.
HELLDIVERS 2FRVvehicle customizationvehicle patterns
Jun 16, 2026Impact 4/5contentbalanceperformancebugfix

Machinery of Oppression: 6.3.0

Quick summary

Adds new Galactic Campaigns and a Control Center terminal, expands training and biome content, and tunes weapons, stratagems, enemies, and performance options.

Campaign progression is getting a new interface and broader structure, while combat feels easier on the player side through enemy damage tuning and faster exosuit access. PC players also get more rendering and scaling options.

Key changes

  • Introduced new Galactic Campaigns and Major Orders flow.
  • Added a Control Center terminal for campaign management.
  • Expanded diver training with new upgrades and content.
  • Reduced enemy durable damage and exosuit cooldown.
  • Updated PC upscaling and rendering options for better performance.
HelldiversSuper EarthHigh CommandMajor Orders
Jun 9, 2026Impact 2/5bugfixperformanceother

Machinery of Oppression: 6.2.6

Quick summary

Hotfix improves upscaler image quality, fixes Intel XeSS crashes, and disables Dynamic Resolution Scaling by default on PC.

PC players using upscalers should see cleaner visuals and fewer XeSS-related crashes. Some graphical issues from Dynamic Resolution Scaling should be reduced because it is now off by default.

Key changes

  • Improved image quality for NVIDIA DLSS, AMD FSR, and Intel XeSS.
  • Fixed crashes tied to Intel XeSS upscaling.
  • Dynamic Resolution Scaling is disabled by default on PC.
  • Players can still re-enable Dynamic Resolution Scaling manually.
NVIDIA DLSSAMD FSRIntel XeSSDynamic Resolution Scaling
May 29, 2026Impact 3/5performancebugfix

Machinery of Oppression: 6.2.5

Quick summary

PC update adds new upscaling, shading, and resolution features alongside optimization and stability improvements.

PC players should see better performance options, smoother frame timing, and improved stability during heavy combat.

Key changes

  • Added FSR 3.1.5 support, with FSR 4.0.3 on compatible GPUs.
  • Added DLSS 4.5 and XeSS 3.0 support.
  • Added Variable Rate Shading for supported devices.
  • Added Dynamic Resolution Scaling on PC.
  • Included latency reduction, optimization, and stability fixes.
HELLDIVERS 2PCFSR 3.1.5FSR 4.0.3
HELLDIVERS™ 2 Patch Notes | Trees Hate You