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Browse Indie games before you commit.

Compare Indie games by player fit, difficulty, update signals, and community sentiment.

Showing 157-168 of 257 games. Page 14 of 22. Indie games.

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Ocean Planet header art
ActionAdventureIndie

Ocean Planet

Ocean Planet is a short (≈30-minute) single-player action-adventure that mixes modernized beat-'em-up combat with platforming, exploration, and a light ingredient-scavenging + cooking loop. The game is repeatedly praised for its art, animation, and soundtrack, and reviewers call the core flow fun and energetic. Several players report combat-related bugs and progression-blocking issues; an immediate post-launch update notes fixes for some reported problems. Best suited for players seeking a compact, art-forward indie experience rather than a long campaign.

ReleasedJun 27, 2026

Difficulty40/100

PaceFast-paced

Reviews7 sampled

Best for: Players who value strong art, animation and music in indie games

One Death at a Time header art
AdventureCasualIndie

One Death at a Time

One Death at a Time is a free first-person exploration game where you search a small city to discover 14 darkly comic ways to die. The store page and player reports consistently describe a short experience (roughly 30–60 minutes) built around discovery and humorous death animations. Players praise the originality, black humor, and animation quality, while noting a brief runtime, sparse music, limited language support, and a few technical/UX rough edges; an intro-freeze bug reported by some players was fixed in a post-release update.

ReleasedJun 27, 2026

Difficulty30/100

PaceLeisurely exploration

Reviews16 sampled

Best for: Players who enjoy short walking-sim/exploration experiences

Don't Sleep With The Fishes header art
AdventureIndie

Don't Sleep With The Fishes

Don't Sleep With The Fishes is a point-and-click survival horror about rapid salvaging, day-by-day resource management, and randomized events at sea. Players balance fishing, fixing, and talking with one of three potential shipmates while choosing what to pack into a lifeboat before the ship sinks. The game mixes cozy character moments with creepy nights and jumpscares, encourages repeat runs because of random scavenging and multiple endings, and divides opinion because of noticeable RNG in key outcomes and some reported technical hiccups. It launched in late June 2026 with a small pre-launch patch and has attracted generally positive player reception and strong wishlist interest.

ReleasedJun 26, 2026

Difficulty68/100

PaceDeliberate day/night loop

Reviews100 sampled

Best for: Players who enjoy short, replayable survival/decision games

nophenia header art
FeaturedAdventureCasualIndie

nophenia

nophenia is a short, slow-paced exploration game by lane that emphasizes atmosphere, dreamlike environments, and a built-in photo mode. Reviews (Very Positive, ~447 total) consistently praise its visuals, sound, and mood while noting minimal gameplay, short overall length, occasional performance stutter at start, and limited camera range. It fits players who enjoy contemplative walking simulators, liminal/dreamcore spaces, and in-game photography more than action or puzzle-heavy design.

ReleasedJun 26, 2026

Difficulty25/100

PaceSlow, contemplative

Reviews100 sampled

Best for: Players who enjoy walking simulators and slow exploration

Nuclear Epoch header art
FeaturedAdventureCasualIndie

Nuclear Epoch

Nuclear Epoch is an open-world post-apocalyptic survival game that blends extraction-style raids, base-building, crafting and a player-driven economy. Expect solid gunplay and varied activities (procedural instances, boss fights, NPC residents, Steam-market item integration) alongside reports of performance and polish issues; developers have been issuing frequent bug-fix updates since release.

ReleasedJun 25, 2026

Difficulty65/100

PaceVariable

Reviews100 sampled

Best for: Players who enjoy extraction-style raids mixed with base-building

Rift Wizard 3 header art
IndieRPGStrategy

Rift Wizard 3

Rift Wizard 3 is a build-heavy, turn-based roguelike focused on deep spellcraft and component-based crafting. It suits players who enjoy experimentation, tight tactical encounters, and multilayered build optimization. Reviewers praise the expanded spell list, crafting system, art, and music, while commonly warning about a steep learning curve, early difficulty spikes, and some balance/readability issues. The game is in Early Access and already has strong player interest.

ReleasedJun 23, 2026

Difficulty85/100

PaceTactical, deliberate

Reviews100 sampled

Best for: Players who enjoy deep, build-focused turn-based roguelikes

Garbage Growth header art
CasualIndieSimulation

Garbage Growth

Garbage Growth is a short, easy incremental about collecting trash, hiring rats and unlocking chaotic, satirical upgrades. Reviews are very positive but most players finish in about an hour; the developer has already shipped patches and teased new areas.

ReleasedJun 23, 2026

Difficulty30/100

PaceFast progression

Reviews97 sampled

Best for: Fans of short incremental/idle games who want a one‑hour, satisfying run

Deer & Boy header art
ActionAdventureIndie

Deer & Boy

Deer & Boy is a short, poetic cinematic platformer where a runaway boy and a growing fawn share a silent, emotional journey. The game emphasizes visuals, music, and companion-based puzzles over complex mechanics. Reviews are largely positive about atmosphere and presentation, note an accessible difficulty, but some players report occasional bugs, camera/control issues, and a relatively brief runtime.

ReleasedJun 23, 2026

Difficulty35/100

PaceDeliberate, cinematic

Reviews100 sampled

Best for: Players who enjoy cinematic, story‑led platformers and light puzzles

Chrono CCG header art
FeaturedIndieStrategyFree To Play

Chrono CCG

Chrono CCG is an indie, timeline-focused digital card game that combines familiar turn-based CCG flow with unique systems such as Timeline shifts and unit Immortalization. The store page and many player reports show solid core design and strategic depth—particularly for players who liked Legends of Runeterra—but the open beta launch is rough: numerous players report UI bugs, matchmaking hiccups, missing tutorial/onboarding, and complaints about monetization and store prices. The developer communicates a competitive roadmap and has already issued maintenance fixes; expect frequent balance patches and iterative improvements, but plan to play as an early-access tester rather than a finished product.

ReleasedJun 23, 2026

Difficulty65/100

PaceDeliberate turn-based

Reviews100 sampled

Best for: Players who enjoyed Legends of Runeterra and seek similar tactical CCG play

Dimhaven - The Lost Source header art
AdventureIndie

Dimhaven - The Lost Source

Dimhaven - The Lost Source is a first-person, narrative puzzle adventure that pairs exploration with challenging Myst‑like logic puzzles. Reviews praise its atmosphere, camera/photo note system, and well-crafted puzzles, while common criticisms note a relatively short runtime, occasional bugs at launch, and a handful of puzzles some players find overly obtuse. The game is a good fit for experienced puzzle players or fans of the developer’s previous work who don’t mind a compact, tightly focused experience.

ReleasedJun 23, 2026

Difficulty75/100

PaceDeliberate, exploration-focused

Reviews100 sampled

Best for: Players who enjoy challenging logic and exploration puzzles

How To Grow a Black Hole header art
FeaturedCasualIndieSimulation

How To Grow a Black Hole

How To Grow a Black Hole is a chill incremental clicker about feeding, upgrading, and stabilizing a growing black hole. The store page frames it as light, not-academic fun with research trees, leaderboards and bite-sized facts. Player reviews are Mostly Positive: many praise the visuals, satisfying progression, and developer responsiveness, while a number report performance or launch issues and some find late-game balance or UI clunky. The developer has issued quick hotfixes and a quality-of-life update (offline simulation, leaderboards, UI and performance tweaks), so the game is actively being refined. Good fit for clicker/idle fans who want a short-session, numbers-driven experience with occasional strategic tension; less suited to players seeking strict astrophysics or highly polished, bug-free releases right at launch.

ReleasedJun 23, 2026

Difficulty35/100

PaceSlow-building clicker rhythm

Reviews99 sampled

Best for: Fans of incremental/clicker games who enjoy numbers and upgrades

Moldwasher header art
FeaturedCasualIndieSimulation

Moldwasher

Moldwasher is a cozy 2D cleaning arcade where you play a sushi-shaped hero using pressure sprays and a variety of tools to clean a moldy kitchen. Players praise its calming audio, pixel art, and satisfying cleaning feedback, but most note the overall experience is short (commonly 1.5–4 hours) and has small quality-of-life issues around level markers, collectibles, and a few bugs. The developer shipped a hotfix shortly after release to fix an achievement check and add level hints, indicating active initial support.

ReleasedJun 23, 2026

Difficulty30/100

Paceslow to moderate

Reviews99 sampled

Best for: Players who enjoy cozy, low-stress cleaning sims and short indie experiences like Moldwasher