Palworld v1.0 - Official Release Changelog
Palworld leaves early access with a major 1.0 update, adding a new sky island, 72 Pals, and broad systems overhauls.
Patch Notes
Browse recent patch notes with quick summaries, update categories, player impact labels, and direct links to the official announcements.
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Palworld leaves early access with a major 1.0 update, adding a new sky island, 72 Pals, and broad systems overhauls.
This update tones down Urn Runner mobility, strengthens Rift Troopers, shortens Unstable Rift warning, and shifts objective bounties toward team-wide sharing.
Boss encounters across Path of Exile 2 were tuned for smoother phase transitions, fewer failed states, and better reward flow.
Shiv gets a small combat tune-up: cheaper alt fire, a consistent weapon spread, stronger Slice and Dice spirit damage, and a slightly weaker Killing Blow threshold bonus.
King of the Hill is now Unstable Rift, with new spawn timing, longer intervals, scaling comeback help, and Rift Trooper reinforcements.
Adds a new Expedition Atlas Passive Tree, introduces Liquid Verisium, expands Grand Expedition modifiers, and brings level-scaling Unique Items plus new Atziri's Temple currency.
Patch 0.5.4 adds a new Atlas Passive Tree for Runes of Aldur, deeper Expedition customization, level-scaling Unique Items, and a new Atziri's Temple currency item.
This update speeds up Urn returns, trims Urn rewards, boosts comeback gold, and tweaks several mode and hero balance values, with Apollo and Opening Rounds receiving notable adjustments.
Urn delivery now uses a King of the Hill-style contest, with immediate runner rewards, lower overall bounty, and anti-stall rules that reshape objective fights.
Patch 16.2.10604 fixes map and balance issues, with a special focus on the Jin Dynasty, and adds PC support for switching between Keyboard and Mouse and Controller UIs.
This update buffs Apollo and Pocket, nerfs Graves and McGinnis, and slightly weakens Silver’s Slam Fire while adjusting several cooldowns, damage values, and Ghouls economy.
Urn timing and carry rules were adjusted, with Frozen Shelter interaction fixed and trailing-team bonuses tightened to make deliveries and stalling more consistent.
Urn was reworked with a new delivery route, tougher contest timing, and stronger catch-up support for trailing teams.
Minor balance and stability update that buffs Jin Dynasty, trims Sengoku Daimyo power, fixes reported issues, and disables Ranked Decay temporarily.
Yue Fei’s Legacy adds the Jin Dynasty and an 8-mission campaign, while Update 16.1.9737 brings quality-of-life, balance, AI, stability, and ranked season changes.
Blueprints stored in base chests now work in crafting, and a building bug causing floating roofs and structures is fixed.
Melee weapons now have rarity tiers, modders get a debug tool, and several building, raid, and mod-compatibility issues are fixed.
PvP base defense is clearer, melee weapons feel smoother, and several raid, mod, and ability issues are fixed.